Vox Machina - Campaign One

A group of unlikely heroes embarks on a chaotic journey across a magical land, battling dragons, uncovering dark secrets, and forging unbreakable bonds as they fight to protect their world from ruin.

Episodes 117

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Episode 1: Arrival at Kraghammer

Our story begins as Vox Machina, the heroes of Emon, arrive at the cavernous underground city of Kraghammer. After wiping out a grave threat to Emon’s emperor, Sovereign Uriel Tal'Dorei III, the band of adventurers has been sent on a journey by Arcanist, Allura Vysoren to find Lady Kima of Vord, a Halfling Paladin of Bahamut, who was drawn to Kraghammer upon learning of a great evil resting beneath it. The party get their bearings in the sprawling, dwarven city, meet a few of its more colorful denizens, and learn that the dwarves have been dealing with unnatural creatures spilling out of the mines in recent months. The mine’s overseer, Nostoc Greyspine, barely finishes explaining their troubles, when a pack of goblins and ogres come spilling out of the mine’s entrance, pursued by something far worse.

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Episode 2: Into the Greyspine

After Scanlon Shorthalt brought the abomination of a Naga to it’s tortured end, the Vox Machina vowed to Nostoc Greyspine to put an end to the darkness now bubbling up out of the bowls of the earth. The team quickly gears up and makes their way into the mine, and begins a miles long trek down into the veins of Khaloor. After many hours wandering the dark, they reach a subterranean river within a massive, inky cavern where they are are attacked by a pair of umberhulks. The beasts are dispatched without too much difficulty, but in a fit of rage and shortsightedness, Grog charges toward a flickering light further off in the cavern. He stumbles across several Duergar, dark cousins of the dwarves above, as well as a skittering, four legged brain. The wretched thing is killed quickly, but not before lashing out at Grog’s psyche. The goliath’s mind is broken, and he falls to the ground in a heap.

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Episode 3: Strange Bedfellows

With Grog’s mind now silenced, the twins fall upon the last surviving Duergar. Vex’ahlia presses their dwarven captive for information. The Duergar only laughs at the barbarian's plight, and spits out warnings of the “master” that awaits them below, before Vax’ildan finally puts her out of her misery. After an uneasy night’s rest for the party and hours of meditation for Keylith, the druid is thankfully able to restore Grog’s mind, and the Vox Machina continue down through the great cavern. They pass through a gutted goblin village strewn with corpses, and eventually spy another group of Duergar, dragging along 3 dwarven captives. Scanlan and the twins whip out their flying carpet and tail the Duergar from afar, over a thin, creeking rope bridge. Scanlon disappears from sight, and now invisible, carefully makes his way into a war camp teeming with dark dwarves, ogres, and trolls. There he bears witness to an Illithid controlling all those around him, devouring the mind of one of the three dwarven miners.After catching his companions up, the group hatches a plan to lure their enemies into an illusion and drop them to their doom, into the cavern below the bridge. It is partially successful, but then, while acting as living bait, Vax’s mind is stunned by the Illithid and he is almost dropped to his death before Tiberius swoops in to save him. With the plan now in disarray, Vex and Keylith decide to delve into the chasm below the bridge, in spite of their companions’ protests. Their instincts serve them well though, and hidden behind a subterranean waterfall they find a cave. Within it awaits a powerful and unlikely ally.

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Episode 4: Attack on the Duergar Warcamp

The Vox Machina form a tentative alliance with an Illithid outcast named Clarota, deep inside the caverns under Kraghammer. They learn of the creature's people and their subjugation to a mysterious being known only as Kvarn, as well as the haggard mind flayer's expulsion from the hive. Now cut off from the Elder Brain, Clarota burns with hatred for this Kvarn, and wishes to free the Illithid race from the usurping entity. In order to do so, the Vox Machina must proceed further into the deep, and reach the center of Clarota’s hive. But in order for the heroes of Emon to reach the Illithid city in the belly of Khaloor, they must get past the first flayer they encountered, as well as its small army of Duergar. The heroes devise a plan, and fly themselves down to the center of the enemey’s war camp, to chance a risky assassination attempt on a creature that could easily break their will with a glance.

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Episode 5: The Trick About Falling

Having successfully slain a dangerous Illithid and its dwarven general, the Vox Machina find themselves surrounded by a small army of Duergar. They once again take to the air, hoping to clear the war camp and travel deeper into the territory of the Mind Flayers. Not quite fast enough, they are attacked mid flight and brought crashing to the ground, within a stone’s throw of the tunnel that will hopefully lead them to Lady Kima. With some quick spell work from Tiberius and Keylith, the group is able to flee further into the bowels of Khaloor and find shelter long enough to heal their wounds. Pressing forward, they quickly realize their path is growing more dangerous with every step into the darkness. Running into a pair of ogres hauling some rather exotic cargo, the Vox Machina quickly find things moving from bad to worse.

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Episode 6: Breaching the Emberhold

The party continues to wind its way ever downward, far below Kraghammer. Covering more ground in the endless night of the Underdark, Vox Machina eventually reaches a massive cavern, spires of jagged obsidian stretching out for miles before them. The group quietly passes through the fields of stone, making their way toward the Duergar Fortress, Emberhold, looming in the dim light of the caverns many magma flows. With a little dash of gnomic daring do, the group is able to sneak in through a secret entrance, and at long last find the one they have traveled so far to find: Lady Kima of Vord.​

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Episode 7: The Throne Room

With an uneasy agreement struck between Kima and Clarota, Vox Machina quietly begin a search of Emberhold. Lady Kima means to strike a blow against their unseen enemy by cutting off the head of K’Varn’s military forces. The party battles their way through the fortress, and with the help of some quick thinking from Tiberius, they manage to gain the upper hand against the Duergar King, Murghol, and Ulara, his queen. The dwarven King is defeated, but victory comes at a price…​

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Episode 8: Glass and Bone

Vox Machina struggles to survive after their battle with the Duergar King and Queen, our heroes broken and battered. Tiberius and Lady Kima turned to stone, and Vax’ildan and Scanlon badly wounded, the party flees the Duergar keep, not knowing where the Sorceress Queen Ulara has stolen off to with their Goliath companion. Realizing how far they’ve pushed themselves, they seek respite in the shadows and thankfully cure their stony friends with the blessings of the goddess, Sarenrae (tenuous though they may be). Relying on Vex’ahlia’s knowledge of the underdark and her knack for tracking her prey, the weary travelers press on into the deep. They come across yet another abomination in the dark, and battle the queer creature in a sea of bone and glass, Percy felling it with a thunderous crash from Bad News. Finally leaving the wretch behind them, they spy a fire twinkling in the distance...

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Episode 9: Yug'voril Uncovered

The team overtakes the Duergar Queen, before Ulara is able to make a thrall of Grog. After slaying her underlings, and momentarily banishing her to another dimension, Vox Machina presses her for information about K’Varn. It is in that instant that K’varn speaks to them, through the lips of the Duergar queen. His evil palpably radiating from the queen, K’varn urges Vox Machina to find him, in the city of Yug’voril. His message delivered, the Duergar falls still, her life departed. To the surprise of the weary group, Keylith again voices her growing doubts about the path they all walk, but after some assuaging words from Vax’ildan, the group makes camp in order to rest their tired bones. Later, they proceed on, finding a vast island in yet another massive underground cavern. Clarota informs them that this is where the city of Yug’voril stands. The party finds a ruined boat beneath the surface of the subterranean lake, and after Tiberius raises it and Percy patches it up, they take to the water. Pausing at a craggy beach as they make their way on to K’Varn, the party perhaps goes looking for trouble and does indeed find it.​

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Episode 10: K'Varn Revealed

The team overtakes the Duergar Queen, before Ulara is able to make a thrall of Grog. After slaying her underlings, and momentarily banishing her to another dimension, Vox Machina presses her for information about K’Varn. It is in that instant that K’varn speaks to them, through the lips of the Duergar queen. His evil palpably radiating from the queen, K’varn urges Vox Machina to find him, in the city of Yug’voril. His message delivered, the Duergar falls still, her life departed. To the surprise of the weary group, Keylith again voices her growing doubts about the path they all walk, but after some assuaging words from Vax’ildan, the group makes camp in order to rest their tired bones. Later, they proceed on, finding a vast island in yet another massive underground cavern. Clarota informs them that this is where the city of Yug’voril stands. The party finds a ruined boat beneath the surface of the subterranean lake, and after Tiberius raises it and Percy patches it up, they take to the water. Pausing at a craggy beach as they make their way on to K’Varn, the party perhaps goes looking for trouble and does indeed find it.​

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Episode 11: The Temple Showdown

The team jumps right into a fight with some undead. Vax’ildan ends up surrounded and takes a few hits getting paralyzed before the team can jump to his aid, but the fight is over almost before it begins once Tiberius gets involved. What Tiberius didn’t kill Vex’ahlia does. While the team tries to recover from the battle they are engaged by a Cloaker. After enveloping Tiberius and being telekinetically thrown from him the group chooses to retreat to the boat. The Cloaker gives chase and the party must battle over water. Scanlan proves his ingenuity once again and uses a new spell to help fight the Cloaker and once it is defeated Percy chooses to skin the monster. They make their way to another beach in the massive cavern and end up encountering a group of Grick. Tiberius makes short work of them by tossing a bomb crafted by Percy into the room and throwing a fireball on top of it. Once dealt with they look into the cavern room and discover the veil between planes that K’varn stepped through to gain entrance to Yag’voril. Keyleth chooses to scry Yag’voril and sees a collection of horrors being wrought by K’varn. With Keyleth’s scrying we learn that the dreaded K’varn is a massive Beholder. K’varn traps Keyleth within her scry and Vax’ildan saves her by slapping her face. They make their way closer to Yag’voril and they see a city made in a way that defies their understanding. As they travel closer to the end of their current goal they encounter a towering humanoid and as they try to react it rushes them.

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Episode 12: Escape from the Underdark

This time around, Vox Machina finds themselves in dire straits. We pick up where we last left off, with the adventurers about to take on a giant of some sort they stumbled upon while scouting. After Vax’ildan is overpowered by it’s dreadful stench, a fight ensues, in which the giant is revealed to be a Fomorian and is quickly subdued. Keyleth places a geas upon their foe, forcing him to fight for them in the battle against K’varn. Everybody then rests, to prepare for their next big test: the assault on K’varn’s temple. Who will survive this grueling battle?​

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Episode 13: Shopping and Shipping

This week’s adventure was a side one shot story featuring yours truly. I was hired by some weirdo warlock tiefling named Snugglelord, and he hired some sailor Dwarf named Salty Pete. I like calling him Sam, though. Sam is a name I can get behind! Anyway, Snugglelord promised me riches unbound if I followed him in search of some mystical land called “chat room” so, I did it. For the money. Salty Pete kept harping about a ship he had from his sailing days, I’ll probably have to steal it and sell it later. The boat flipping market is HUGE! We get to this barren village that Snugglelord promised us would be bustling town. We find some people, but they ran away. Probably knew to step away from a boss fighter like me! We find out they were standing in front of a well, but we quickly found out that there wasn’t water in there, it was like some kinda evil juice! We find a house and burn it down. (Don’t be a snitch, though!) The person in the house led us to the leader of the town who tasked us to fix their evil juice problem. Salty falls down a pit for not letting the hero (me) investigate. I try to save him and am sucked in as well. Snugglelord follows. We see our lord and savior Bahamut and almost die. After falling through the other side, we see a gem. Snugglelord does something useful for once and finds out that the place is booby trapped. I use an ancient Dwarven rope technique to activate the trap and we fight this big ole golem. Oh yea, we accidentally cut off Salty Pete’s fingers, but he’s being totally cool about it. ​

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Episode 14: Skyward

The party finishes their necessary purchases within the city of Emon in preparation for their journey. With the arrival of the Envoys of Bahamut, and the holy container in which to transport the evil Horn of Orcus, Vox Machina is given permission to embark on a Skyship to cross the Ozmit Sea toward he distant city of Vasselheim. As they traverse the expansive ocean, the ship is suddenly under siege by a band of wyvern and griffin-riding bandits, tossing the deckhands over board to their deaths. The party enters the fray, defending the Skyship, and even taking a prisoner in the process. With the battle over, and the artifact still safe, the party prepares for their arrival in a strange, foreign land...

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Episode 15: Enter Vasselheim

As Vox Machina completes their journey across the Ozmit Sea, Tiberius and Scanlan engage in a strange math workshop until Kima arrives and prepares the group for the culture shock awaiting them in Othanzia's capital city of Vasselheim. The airship touches down, and a representative from the Platinum Sanctuary escorts them, and the payload, through the chilled streets to the head of their order... High Bearer Vord himself. The task is laid before them: Enter the Hall of the Exalt, an ancient vault below the Sanctuary, exterminate the invading vermin, seal away the Reliquary containing the dreaded Horn of Orcus, and return safely. Easier said than done, as some of the Hall's defenses are active, and the party is forced to traverse a number of deadly traps in hopes of being rid of the evil artifact once and for all!

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Episode 16: Hubris

Parting ways with their beloved cleric, Vox Machina is now adrift in a strange and unfamiliar city. With heavy hearts, they wander Vasselheim in the Braving Grounds District, home to the worshippers of Kord, the deity of battle and strength. Fittingly, Grog soon finds himself in a fighting pit, duking it out with as tough an opponent as he could ever wish for. Later, the party spots an attacking beast high on the city walls, and true to form, Vox Machina rushes to help. Following the fleeing creature off into the dense forests outside the city, they find their prey and a whole lot more.

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Episode 17: Trial of the Take

With the party now split, Scanlan, Percy, Vex, and Grog find themselves teaming up with an unlikely duo. Putting differences aside, the forced fellowship heads out into the frost-harried north of the Vesper Timberland…

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Episode 18: Trial of the Take: Part 2

Our unlikely collection of travelers press forward into to the frozen, hoary wilds of the Vesper Timberland, closing the last few miles between themselves and their prey. Rimefang, the dread white dragon awaits them, high above, within a blizzard-harried mountaintop. An intimidating pair of towering frost giants find them in the wood below, threatening to bring their quest to a end. Yet despite their mounting challenges, the party eventually finds itself standing before the great and terrible wyrm...

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Episode 19: Trial of the Take: Part 3

Like their companions before them, Keyleth, Vax, and Tiberius make their way to The Slayer's Take. Arriving shortly after their friends' departure for the Vesper Timberlands, the trio are introduced to the rest of their own hunting party. Along with Brother Kashaw, a driven and mysterious young cleric, and a hardened dwarf by the name of Thorbir, the group receives its mission. There within the very walls of Vasselheim itself, they are to track down and kill an elusive Rakshasa that has been preying on wealthy travelers. With a little poking about in the city streets, they conclude that their only thread of information leads to the Velvet Cabaret, an exotic establishment in the Quadroads District.

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Episode 20: Trial of the Take: Part 4

The three members of Vox Machina and their Slayer’s Take companions make their way down into the tunnels beneath the Velvet Cabaret, pursuing their mercurial prey. The path is far from easy, but after a handful of harrowing obstacles are surmounted, the dwarven warrior, Thorbir, leads the hunting party into the the hidden lair of the elusive Rakshasa.

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Episode 21: AraMente to Pyrah

Their trials behind them, Vox Machina is brought together within the walls of The Slayer's Take. Osysa congratulates them all and offers them the final branding that will seal their membership in the Take. Newly marked and happily reunited, the group decides to set out for Pyrah to find the Fire Ashari, escorting Keyleth on her AraMente.

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Episode 22: The Rematch

As Vox Machina prepares for their return to Emon, Grog demands a rematch against Kern to regain his honor. Keylith and Tiberius get into trouble with the law, as Burt “Scanlan” Reynolds mounts a legal defense. Percy has a series of unusual encounters while shopping, as Vax contemplates a tattoo. Upon returning home, the group has an awkward encounter with a fan, but there’s no time to rest with bad news on the horizon…

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Episode 23: The Feast

Percy reveals the full tale of his blood feud with the Briarwoods, leaving Vox Machina just one week to prepare. While half the team returns to Kraghammer to settle old debts, Vax acquires some new weapons, Percy forges a special surprise, and makeovers are applied to Trinket and Grog. Finally, the group makes their way to a fateful dinner with the sinister and mysterious Lord and Lady Briarwood…

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Episode 24: Crimson Diplomacy

Vax finds himself alone in the clutches of the villainous Briarwoods! While the team rushes in to save him, they are joined by a mysterious tiefling named Lilith, a powerful wizard who is on the run from vicious bounty hunters. Can Vox Machina save both Vax and Lilith from their violent fates? With special guest player Kit Buss!

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Episode 25: Consequences and Cows

Reeling from the aftermath of their battle against the Briarwoods, Vox Machina is called before Sovereign Uriel to answer for their recent destructive behavior. Looking to bolster their reputation, the group agrees to hunt a mysterious giant bird terrorizing the countryside…

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Episode 26: The Path to Whitestone

Greyskull keep is infiltrated by ghostly attackers as Vox Machina prepares to make their way Northeast to Whitestone to confront the Briarwoods head on. Meanwhile, Keylith begins to suspect the mysterious power that seems to hold sway over Percy.

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Episode 27: The Sun Tree

Vox Machina sneaks their way into the town of Whitestone with the intent of inspiring revolution, but could not be prepared for the horrors that await them inside…

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Episode 28: Whispers

Vox Machina begin their campaign to sow the seeds of rebellion amongst the people of Whitestone. The cruel Sir. Kerrion Stonefell is the first target on their list, but will the attack against him unleash a darker power?

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Episode 29: Stoke the Flames

The seeds of rebellion begin to take root in Whitestone! But as Vox Machina make their move to bring the population to revolt, they learn that another de Rolo may still be alive...

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Episode 30: Gunpowder Plot: Part 1

Scanlan finds himself alone, caught in a Briarwood trap! Meanwhile, the party fuels the fire of rebellion, but will the price the town of Whitestone pays be too high? The revolution has begun, and nothing can stop it now!

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Episode 31: Gunpowder Plot: Part 2

Scanlan finds himself alone, caught in a Briarwood trap! Meanwhile, the party fuels the fire of rebellion, but will the price the town of Whitestone pays be too high? The revolution has begun, and nothing can stop it now!

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Episode 32: Against the Tide of Bone

Vox Machina are exhausted, facing an undead army, and preparing to storm Whitestone Castle! Thankfully they’re about to get some help from an old friend…

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Episode 33: Reunions: Part 1

Vox Machina make their way through Whitestone Castle, lead by a new, unlikely ally, in hopes of rescuing Cassandra de Rolo. Battles commence, debts are settled, and secrets revealed as the group descends into the haunted catacombs. PART 1

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Episode 34: Reunions: Part 2

Vox Machina make their way through Whitestone Castle, lead by a new, unlikely ally, in hopes of rescuing Cassandra de Rolo. Battles commence, debts are settled, and secrets revealed as the group descends into the haunted catacombs. PART 2

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Episode 35: Race to the Ziggurat

Vox Machina vs. The Briarwoods: Who will survive? And what terrible secret waits for our heroes beneath Whitestone?

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Episode 36: Denouement: Part 1

Vox Machina fights for Percy’s soul as the Whitestone rebellion comes to a head! All this plus berets, tree hugging and… ships?

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Episode 37: Denouement: Part 2

Vox Machina fights for Percy’s soul as the Whitestone rebellion comes to a head! All this plus berets, tree hugging and… ships?

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Episode 38: Winter's Crest in Whitestone

It's Time for the Winters Crest festival in Whitestone! Contests, prizes, and revelry abound as we wrap up our year with a nice bow.

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Episode 39: A Musician's Nostalgia

Vox Machina return to Emon to prove their innocence. Now on the hunt for the treacherous Riskel Daxio, they must once again face the Clasp, along with some shady characters from Scanlan’s past.

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Episode 40: Echoes of the Past

Vox Machina take some well earned downtime! Scanlan continues his dance with the mysterious gnome girl, and the group agrees to venture back to a mysterious cavern they had abandoned years before...

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Episode 41: Omens

Vox Machina is in disarray as a mysterious skull is found and Vax questions the priorities of the group. Meanwhile, the city of Emon experiences a substantial political shift.

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Episode 42: Desperate Measures

Desperate to help survivors of the attack, Vox Machina attempt to fend off the assailing beasts, but our heroes are rendered helpless in the face of temptation, infighting and despair.

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Episode 43: In Ruins

Vox Machina searches through the rubble of Emon, hoping to find their allies among the survivors. With special guest Jason Charles Miller!

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Episode 44: Dangerous Dealings

In the wake of the devastation of Emon, Vox Machina begin making their long term plans to take back the city. But first, they must decide whether or not to make a devil's bargain with the Clasp: a dangerous underground criminal organization.

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Episode 45: Return to Vasselheim

Now in the relative safety of Vasselheim, Vox Machina begin planning their first move against the Choma Conclave. Fortunately, some old friends turn up to offer their aid.

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Episode 46: The Sunken Tomb

Happy one year anniversary! On this most auspicious of days, Vox Machina find themselves deep within a lost shrine to the Raven Queen in search of an artifact that may help them defeat the Chroma conclave. But more danger lurks within the shrine than they could possibly be prepared for! With special guests Will Friedle and Mary Elizabeth Mcglynn.

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Episode 47: Those Who Walk Away...

An exhausted Vox Machina spend some time hashing out their pent up frustrations and examining their spoils of victory. They then journey to the Fire Ashari, hoping to find survivors of the red dragons escape from the fire plane.

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Episode 48: Cindergrove Revisited

Vox Machina joins forces with an eccentric candlemaker to help seal the rift between their world and the fire plane.

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Episode 49: The Family Business

Vox Machina return to the city where much of their history began: Westruun. But all is not well! Not only have the Chroma Conclave decimated the city, but another strangely familiar threat has taken hold of the city as well...

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Episode 50: Into the Frostweald

Vox Machina continue their quest to collect the vestiges. Along the way they are rejoined by Pike, and discover some other old friends in dire straits.

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Episode 51: A Name Is Earned

Vox Machina ventures deep beneath the Stormcrest Mountains to confront the mysterious Sphinx, and hopefully learn more about the Vestiges of Divergence.

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Episode 52: Best Laid Plans...

Grog has a sword problem and the group stages an intervention, after which they begin to plan their attack on the Goliaths currently pillaging Westrunn. Everything is going to go great.

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Episode 53: Test of Pride

Scanlan tries to plan a safe escape for his daughter Kaylie, while Grog makes his way to the center of Westrunn for his final confrontation with his uncle Kevdak.

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Episode 54: The Kill Box

Grog Vs. Kevdak! Vox Machina Vs. The Herd! It's an all out battle with the fate of Westrunn!

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Episode 55: At Dawn, We Plan!

Vox Machina must decide: Leave Westruun to fight another day, or prepare to face the deadly black dragon Umbrasyl?

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Episode 56: In the Belly of the Beast

In the Belly of the Beast

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Episode 57: Umbrasyl

Vox Machina head up Gatshadow mountain for their final confrontation with the Dragon Umbrasyl.

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Episode 58: Hope

With Umbrasyl defeated, Vox Machina must now help decide the future of Westrunn.

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Episode 59: Duskmeadow

The battle weary group return to Vasselheim, as Vax brings himself face to face with the Raven Queen.

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Episode 60: A Cycle of Vengeance

The Rakshasa comes to Whitestone looking for vengeance as our heroes prepare for their journey into the Feywild.

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Episode 61: The Feywild

Vox Machina begin their adventure into the mysterious feywild! They quickly run into an old friend, and make a new one...

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Episode 62: Heredity and Hats

Vox Machina makes their way into the elven City of Syngorn to complete their pact with Garmili the satyr cartoonist. (LIVE)

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Episode 63: Denizens of the Moonbrush

As Vox Machina head into the Moonbursh they are drafted into of battle between a pack of Lycans and a Village of Pixies. Also, we make a pit stop at the Last Campsite of Sorudun the Happy. Everything goes well, obviously.

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Episode 64: Uninviting Waters

With the Moonbrush behind them, Vox Machina presses on towards the rushing rivers of the Gilded Run that barricade the Shademirk Bog. Battling the enchanted currents, they stumble into a lurking foe who's hunger knows no bounds! (LIVE)

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Episode 65: The Echo Tree

Vox Machina find the root of the pestilence deep within the Shademirk, and come face to face with the creature who holds the next vestige.

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Episode 66: The Frigid Doom

Vox Machina go on a secret mission to the decimated city of Draconia, in the hopes of learning more about the Chroma Conclave. Also, there were some technical difficulties, so apologies for some of the roughness.

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Episode 67: The Streets of Ank'Harel

Vox Machina make their way to the distant continent of Marquet, traveling into the exotic city of Ank'Harel to seek allies and another vestige of power to aid in their war against the Chroma Conclave...and get slightly distracted.

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Episode 68: A Traveler's Gamble

Vox Machina request the help of J’mon Sa Ord in the upcoming battle against the Chroma Conclave. And the whereabouts of Mistress Asharru are finally uncovered. Also Spice.

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Episode 69: The Chase to Glintshore

The chase is on as Vox Machina race towards the Island of Glass in search of a returning adversary!

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Episode 70: Cloak and Dagger

Vox Machine chase Dr. Ripley across the Island of Glass, but are they prepared for what she has in store? Thanks for the patience everybody!

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Episode 71: Passed Through Fire

Vox Machina return to Whitestone in a desperate attempt to save Percy, but there’s far more waiting for them than they bargained for.

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Episode 72: Trust

Vox Machina make a deal with a treacherous foe, and prepare for their confrontation with Vorugal the White Dragon!

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Episode 73: Vorugal

Everything comes to a head as Vox Machina faces off against the white dragon Vourgal and Yenk: A Goristro Demon from the abyss! The battle royale will be joined by friend and foe alike!

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Episode 74: The Elephant in the Room

Vox Machina begin to recuperate, sift through the spoils of battle, and prepare for their return to Whitestone.

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Episode 75: The Coming Storm

The countdown to the final battle with Thordak begins as secrets are revealed to the war council, and a possible site for the final encounter is chosen. Happy Halloween!

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Episode 76: Path of Brass

Vox Machina begin to assemble their allies at Fort Braxio, and take the opportunity to visit the City of Brass deep in the Fire Plane to retrieve the final vestige!

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Episode 77: Where the Cards Fall

Vox Machina make their way through the City of Brass searching for the next vestige, but a desperate gamble leads them to making a devil's bargain!

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Episode 78: Brawl in the Arches

Vox Machina are caught in a street brawl against the pit fiend Ghurrix!

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Episode 79: Clash at Daxio

Fort Daxio is under siege! Is Vox Machina too late to salvage anything from the battle?

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Episode 80: The Siege of Emon

The battle for Emon begins! Vox Machina makes their way toward the ruins of the Cloudtop district!

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Episode 81: Thordak

Vox Machina vs. Thordak the Cinder King! The final battle for Emon begins!

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Episode 82: Raishan

Teetering at the edge of exhaustion, Vox Machina make a desperate play against the final member of the Chroma Conclave.

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Episode 83: What Lies Beneath the Surface

The chase is on as Vox Machina search for Raishan and the stolen dragon eggs. Guest starring Patrick Rothfuss!

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Episode 84: Deadly Echoes

Vox Machina has made their way to the mysterious island where Raishan is hiding. But the island itself may be an ancient and terrible death trap! With special guest Patrick Rothfuss.

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Episode 85: The Deceiver's Stand

It's Vox Machina Vs. Raishan as the last member of the Chroma Conclave will either stand or fall! With special guest Patrick Rothfuss!

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Episode 86: Loose Ends

With the Chroma Conclave defeated, Vox Machina begin to pick up the pieces. With special guest Patrick Rothfuss.

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Episode 87: A Bard's Lament

Grog vs. Earthbreaker Groon in the Temple of Kord! Scanlan awakes! Vox Machina go to see a guy about a hand!

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Episode 88: Daring Days

Vox Machina get to know Terry, and prepare for an ocean voyage!

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Episode 89: Onward to Vesrah

Adventure on the high seas! Vox Machina prepare to be boarded!

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Episode 90: Tangled Depths

Vox Machina enter the Water Elemental Plane as the final part of Keyleth's Aramente.

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Episode 91: Curious Tides

Keyleth completes her Aramente as the fate of Vax is decided!

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Episode 92: Voice of the Tempest

Vox Machina make their way to the home of the Air Ashari for the coronation of Keyleth!

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Episode 93: Vox Machina Go to Hell

Vox Machina descend into the nine hells, take a walking tour of the city of Dis, and sample the local cuisine.

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Episode 94: Deals in the Dark

Vox Machina search the city of Dis for any alternative to making a deal with a devil.

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Episode 95: Bats Out of Hell

With the dangers of the city of Dis looming, Vox Machina must surmount their dangerous agreement and find their quarry.

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Episode 96: Jugs and Rods

Vox Machina raise a toast to a bit of well earned quiet. All that's left is for Vex to become mistress of the Grey Hunt...

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Episode 97: One Year Later...

It’s been one year since we last saw Vox Machina, but the gang is getting back together for a group vacation to the Bay of Gifts!

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Episode 98: Family Matters

There is a deadly curse upon the Trickfoot name, and it is unlike anything Vox Machina has ever faced…

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Episode 99: Taryon, My Wayward Son

Tary's past catches up with him, as Vox Machina find themselves racing towards the city of Deastok.

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Episode 100: The Mines of the Many

To save the Darrington family, Vox Machina descend deep into an abandoned mine.

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Episode 101: Masquerade

Tary returns to deal with the distinction of his family, and echoes of the past follow Vox Machina to Whitestone.

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Episode 102: Unfinished Business

Vox Machina make their way to the mysterious second Ziggurat outside Ank'Harel!

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Episode 103: Thar Amphala

Vox Machina journey through the Ziggurat into the Shadowfell, hot on the trail of Delilah Briarwood.

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Episode 104: Race to the Tower

All hell breaks loose as Vox Machina race to stop the return of Vecna!

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Episode 105: The Fate-Touched

Vox Machina regroup after their devastating defeat at the hands of Vecna, all while Vax’s soul is tested by the Matron of Ravens.

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Episode 106: Elysium

We journey to Elysium, where Vox Machina must prove their worth in the eyes of the gods!

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Episode 107: The Fear of Isolation

Vox Machina travel to the pools of Wittebak where they meet a lonely stranger residing in a strange old house...

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Episode 108: The Endless Atheneum

Vox Machina race against time to earn the blessing of the Goddess of Knowledge while Vecna continues to gain power.

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Episode 109: Scaldseat

Vox Machina decend into the heart of an undersea volcano to find the forge of the gods.

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Episode 110: The Core Anvil

Upon finding the Core Anvil and the forge guardian that protects it, Vox Machina attempt to create the divine trammels that will aid in their fight against Vecna.

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Episode 111: The Ominous March

Vox Machina returns to Vasselheim to prepare for the coming of Vecna! (Live)

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Episode 112: The Climb Within

Vox Machina find treasures, horrors, and mysteries as they make their way through the body of an undead primordial.

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Episode 113: Shadows of Thomara

Vox Machina make their way through the cursed caverns of the undead dwarven city of Thomara, hoping their presence won't be discovered...

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Episode 114: Dark Dealings

Vox Machina search for a powerful artifact that could help swing the tide in their favor. Nothing could possibly go wrong...

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Episode 115: The Final Ascent

Vox Machina, having made their final preparations, make their way to the top of the tower of Entropis.

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Episode 116: Vecna, the Ascended

Vox Machina battles Vecna.

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Episode 117: The Chapter Closes

Victory is celebrated, and all debts are paid…